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Establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename EndpointSequence> Protocol::endpoint connect( basic_socket< Protocol > & s, const EndpointSequence & endpoints, std::error_code & ec, typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type * = 0);
This function attempts to connect a socket to one of a sequence of endpoints.
It does this by repeated calls to the socket's connect
member function, once for each endpoint in the sequence, until a connection
is successfully established.
The socket to be connected. If the socket is already open, it will be closed.
A sequence of endpoints.
Set to indicate what error occurred, if any. If the sequence is empty,
set to std::experimental::net::v1::error::not_found
. Otherwise, contains
the error from the last connection attempt.
On success, the successfully connected endpoint. Otherwise, a default-constructed endpoint.
tcp::resolver r(io_context); tcp::resolver::query q("host", "service"); tcp::socket s(io_context); std::error_code ec; std::experimental::net::connect(s, r.resolve(q), ec); if (ec) { // An error occurred. }