Accept a new connection.
Protocol::socket accept(); » more... Protocol::socket accept( std::error_code & ec); » more... Protocol::socket accept( std::experimental::net::v1::io_context & io_context); » more... Protocol::socket accept( std::experimental::net::v1::io_context & io_context, std::error_code & ec); » more... Protocol::socket accept( endpoint_type & peer_endpoint); » more... Protocol::socket accept( endpoint_type & peer_endpoint, std::error_code & ec); » more... Protocol::socket accept( std::experimental::net::v1::io_context & io_context, endpoint_type & peer_endpoint); » more... Protocol::socket accept( std::experimental::net::v1::io_context & io_context, endpoint_type & peer_endpoint, std::error_code & ec); » more...